AI Insights · Timothy · December 2022
Top 5 Basketball Games on iOS in South Africa: Q4 2022
Explore the performance trends of the top basketball games on iOS in South Africa during Q4 2022, including [NBA 2K Mobile Basketball Game](https://app.sensortower.com/overview/1252850847?country=US), [Basket Battle](https://app.sensortower.com/overview/1622000953?country=US), [NBA LIVE Mobile Basketball](https://app.sensortower.com/overview/1055502792?country=US), [Basketball Arena - Sports Game](https://app.sensortower.com/overview/1491198695?country=US), and [Mini Basketball](https://app.sensortower.com/overview/1533967522?country=US).
The performance of basketball games on iOS in South Africa during Q4 2022 showcased interesting trends across downloads, revenue, and active users. Here’s a detailed look at how the top 5 basketball games fared:
NBA 2K Mobile Basketball Game from 2K experienced a fluctuating revenue trend, peaking at around $620 in mid-November before declining to approximately $289 by the end of December. Weekly downloads varied between 344 and 755, with a noticeable drop in mid-November. Active users saw a gradual decline from 1.4K at the beginning of October to just over 1K by late December.
Basket Battle by Supersonic Studios LTD showed consistent weekly downloads, fluctuating between 144 and 481. The game maintained a stable number of active users, starting at around 2K in late September and ending at approximately 2.3K by the end of December.
NBA LIVE Mobile Basketball from Electronic Arts saw its revenue peak at approximately $178 in early October and $125 in the final week of December. Downloads showed an upward trend mid-quarter, with a peak of 246 downloads in mid-October. Active users significantly increased from around 3.3K in late September to over 5.2K by the end of November, before experiencing a slight decline.
Basketball Arena - Sports Game by Masomo Limited had relatively stable revenue, peaking at around $166 in mid-December. Downloads were modest, with a notable peak of 236 in late November. Active users saw a peak of 646 in late November, before stabilizing around 390 by the end of December.
Mini Basketball by Miniclip.com showed a gradual increase in revenue, peaking at around $105 in the final week of December. Downloads saw a peak of 342 in mid-October and remained relatively stable towards the end of the quarter. Active users increased from around 706 in late September to approximately 766 by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.